01-Variables and operations.md
02-Loops and if.md
03-Functions and scopes.md
04-Structs.md
05-Imports and namespaces.md
06-Enums and switch.md
07-Debugging.md
08-Macros and preprocessor.md
10-Annotations.md
11-Operator overloading.md
15-Polymorphism.md
16-Maps and arrays.md
17-Constructors and destructors.md
18-Platforms.md
19-Testing.md
20-Type information.md
21-Inline assembly.md
22-External libraries.md
23-Style conventions.md
24-Exceptions.md
25-Bytecode and VM.md
26-Targeting ARM.md
27-Compile time execution.md
28-Compiler functions.md
100-Standard libraries.md
101-OpenSSL.md
102-Logger.md
README.md

18-Platforms.md

DISCLAIMER: Incomplete chapter.

TODO: Should this text be in this chapter or in a chapter about the standard library? There may be a lot to say about platform specific programming and bindings?

Platforms

The standard library provides some bindings for Windows and Linux but it is recommended to use the platform independent part of the standard library if possible.

Windows

Linux

TODO: What more to say?